Started from the top and now we’re here.
If someone pitched a roguelite to you, odds are you wouldn’t expect it to be an extreme sports biking game. But that's exactly what developer RageSquid has delivered with its procedural downhill excursion. An odd pairing at first blush maybe, but does the game deliver the goods?
Descenders sees you careening down a collection of hills, as you make a mad dash towards the finish line, trying not to crash too often. One of Descenders most unique characteristics is the incorporation of roguelite elements. When you hop into career – after a very brief tutorial – these inspirations are on full display. Upon completion of your first track, you’ll find yourself staring down an overworld map, upon which there are many nodes to pick from. These all represent new tracks, and they display the difficulty you can expect to run into should you select them. The difficulty is decided by how steep a given track may be, how curvy it is, as well as how many opportunities there are for stunts – which tends to mean more obstacles.
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