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Technical Issues Restrict Biomutant to Just 1080p, 60fps on PS5

4K deactivated due to stability. THQ Nordic published gameplay footage of Biomutant running on PlayStation 5 today – although it may be beginning to wish it hadn’t. The trailer starts with a disclaimer (never a good sign): “With this build, the option for native 4K on PlayStation has been disabled due to stability – and performance related reasons.” Uh-oh. It continues: “What you see here is 1080p at 60 frames-per-second upscaled to 4K at 60 frames-per-second. It will remain deactivated for the release version, too.” It’s worth noting that this is not a native next-gen release: it’s a PS4 game running through backwards compatibility. The hope was that this title would see significant improvements specifically targeting those playing on a PS5; unfortunately, that doesn’t appear to be the case. The situation is worsened by the fact that Xbox Series X will deliver native 4K at 60 frames-per-second. However, this isn’t a hardware limitation as games like Days Gone and God of War have achieved similar results. Read the full article on pushsquare.com
https://www.pushsquare.com/news/2021/05/technical_issues_restrict_biomutant_to_just_1080p_60fps_on_ps5?utm_source=dlvr.it&utm_medium=blogger

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